Unity, Meta XR, Python, and AWS
Built for internet-connected headset deployment with backend WebSocket logging and cloud-connected study data capture.
Project
A Unity and Meta XR simulation for studying embodied trust calibration as participants work with robot teammates to search rooms, gather evidence, and identify a target location.
Overview
The testbed places participants in a virtual multi-building search task where they coordinate with robot partners, inspect room evidence, update rationales, and make a final location decision.
The system combines Unity VR interaction, Meta XR deployment, Python WebSocket logging, an AWS bridge, speech interfaces, gaze/eye tracking, decision timing, robot recommendations, and trust survey workflows.
Environment
Workflow
System
Built for internet-connected headset deployment with backend WebSocket logging and cloud-connected study data capture.
Captures decisions, timing, rationales, recommendation exposure, speech interactions, gaze/eye tracking, and trust survey responses.
Supports an in-progress manuscript on how participants move from monitoring robot recommendations to relying on them in an embodied task.
Measures
Additional Views
Links